12 research outputs found

    Waste Electrical and Electronic Equipment (WEEE) Management Systems in the Developed and the Developing Countries: A Comparative Structural Study

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    The disposal, treatment, and recovery of Waste Electrical and Electronic Equipment (WEEE) are becoming a global environmental issue. These issues drive the developed and the developing countries to set up and improve the management systems for the waste. Previous authors have produced a sufficient number of study on WEEE management systems of the developed countries together with their success stories and of the developing countries with their existing problems, but only provide limited ones on how to compare the situations and the systems of these two regions. Hence, it is imperative to develop a comparative framework to distinguish the structures and the relationships within a particular WEEE management system of the developed and developing countries. This study proposes such framework which integrates a qualitative with quantitative approaches and incorporates the system thinking perspective. In particular, it comprises a series of research stages. Initially, a qualitative framework is developed to extract the characteristics of WEEE management systems in the developing countries from the scientific literature and then to compare them with the ones from the developed systems. Secondly, a System Dynamics approach is applied to assess the dynamical behaviors within the systems of the two regions. Thirdly, enhanced quantitative analysis, consist of Factorial Design with Analysis of Variance and then Policy Analysis, are conducted to further understand the determinants and interactions among the factors in the systems and to assess the impact of the selected policies on the systems’ behaviors. This study figures out the list of the determinants, the structural relationships, and the dynamics within the systems, characterizing and connecting the WEEE-specific problems in the developed and the developing countries. This study concludes the main findings and the policy recommendations for the future development and collaboration within and between the two regions.Die Entsorgung von Elektro- und Elektronik-Altgeräten stellen sowohl für Industrie- als auch für Entwicklungsländer ein weitreichendes Problem dar. Industrie- und Entwicklungsländer haben in der Vergangenheit verschiedene Vorgehensweisen und Systeme entwickelt um diese Problematik zu lösen. Die Systeme der Industrieländer können hierbei bessere Ergebnisse aufweisen als die Systeme der Entwicklungsländer, weshalb es Ziel dieser Arbeit ist die Vorgehensweisen miteinander zu vergleichen und aufzuzeigen, welche Faktoren für den Erfolg wichtig sind. Die in dieser Arbeit durchgeführte Studie beinhaltet drei Stufen. In der ersten Stufe werden die Charakteristika der Verfahren und Systeme zur Verwertung von Elektro- und Elektronik-Altgeräten in den Entwicklungsländern dargestellt und mit Verfahren der Industrieländer verglichen. In der zweiten Stufe werden Ansätze der Systemdynamik verwendet um das Systemverhalten der beiden Regionen zu analysieren. Anschließend wird in der dritten Stufe eine verbesserte quantitative Analyse durchgeführt, um herauszufinden, welche Faktoren die Verfahren am meisten beeinflussen. Diese Analyse besteht zum einen aus einem vollständigen Versuchsplan mit einer Varianzanalyse und zum anderen einer Policy-Analyse. Neben dem Aufzeigen und dem Vergleich der einzelnen Erfolgsfaktoren bei der Verwertung von Elektro- und Elektronik-Altgeräten werden darüber hinaus Handlungsempfehlungen für Entwicklungsländer aufgezeigt, damit diese erfolgreichere Systeme aufbauen können

    PERANCANGAN SERIOUS SIMULATION GAME SEBAGAI MEDIA PEMBELAJARAN MATURITAS INDUSTRI 4.0 UNTUK INDUSTRI MANUFAKTUR

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    Industri 4.0 adalah perubahan yang diharapkan menjadi revolusi dalam proses bisnis perusahaan. Revolusi yang dilakukan tidak jauh dari transformasi yang berisiko gagal apabila kurang memahami langkah dalam proses menuju digitalisasi perusahaan. Pendekatan maturitas Industri 4.0 dapat membantu membuat roadmap transformasi langkah demi langkah. Penelitian ini menggunakan metode pembelajaran Serious Simulation Game (SSG) sehingga tidak hanya memberikan informasi mengenai fungsi teknologi tetapi juga memberikan umpan balik dalam bentuk simulasi. Perancangan dilakukan dengan mempertimbangkan elemen yang terkait dalam transformasi digital dan uji coba untuk memastikan pembelajaran tersampaikan dengan baik. Tingkat efektifitas permainan diuji dengan melakukan pretest dan postest kepada pemain. Berdasarkan uji yang dilakukan terjadi peningkatan pemahaman pemain dengan nilai rata-rata nilai 28 poin. Hasil evaluasi terhadap permainan menunjukan pemain setuju lebih memahami transformasi digital setelah menyelesaikan permainan. Permainan yang dirancang membantu membangun mental model pemain dalam membuat keputusan dalam menerapkan teknologi dari Industri 4.0 dengan unsur menyenangkan

    Analisis Ergonomi Industri Garmen Dengan Posture Evaluation Index Pada Virtual Environment

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    Ergonomic  Analysis  of  Garment  Industry  using  Posture  Evaluation Index  (PEI)  in  Virtual  Environment.  This research tried to study, in a virtual environment, the ergonomics of four divisions in garment industry: cutting division, sewing division, button division, and finishing division. Variables that influence the working conditions in each division are different; depend on the real situations that happened. The purpose is to assess the real working conditions based on ergonomics  study  using Posture Evaluation Index (PEI). PEI integrates  the scores of  low back analysis (LBA), ovako working  posture  (OWAS),  and  rapid  upper  limb assessment  (RULA).  Analysis  phase  was  done  using  digital  human model  in  virtual  environment  that  available  on  Jack  6.0.  The  results show  that  the  working  conditions  in  garment industry had enough amount of risk that can injured the musculoskeletal system of the workers. This research enriches the  body  of  ergonomics  knowledge  in Indonesia  because  it  is  the  first  research  in  Indonesia that  applied  virtual environment approach to ergonomics analysis in industry. &nbsp

    Knowledge Management System Model Development for Higher Technical Vocational Education

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    Knowledge management extensively applied in enterprise because it significantly effect on enterprise effectiveness and innovation strategy. In order to create professionalism in form of competencies, education institution also implemented knowledge management concept. Education institution as a knowledge business is a suitable form for a knowledge management development, especially in vocational education. With practical approach methods and strong industrial relationship in order to improve their student skills, vocational education has plenty of knowledge sources to create knowledge as institutions intangible asset. From prior study, knowledge management system in vocational education is unstructured. This study focus in developed a KMS model in higher vocational education institution. The model showed that relation between organization environment and KM infrastructure effect on knowledge flow. KM assessment level and knowledge flow configured KM strategy to establish KM roadmap. The KMS model test on Polman Astra institution

    ANALISIS ERGONOMI INDUSTRI GARMEN DENGAN POSTURE EVALUATION INDEX PADA VIRTUAL ENVIRONMENT

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    Ergonomic  Analysis  of  Garment  Industry  using  Posture  Evaluation Index  (PEI)  in  Virtual  Environment.  This research tried to study, in a virtual environment, the ergonomics of four divisions in garment industry: cutting division, sewing division, button division, and finishing division. Variables that influence the working conditions in each division are different; depend on the real situations that happened. The purpose is to assess the real working conditions based on ergonomics  study  using Posture Evaluation Index (PEI). PEI integrates  the scores of  low back analysis (LBA), ovako working  posture  (OWAS),  and  rapid  upper  limb assessment  (RULA).  Analysis  phase  was  done  using  digital  human model  in  virtual  environment  that  available  on  Jack  6.0.  The  results show  that  the  working  conditions  in  garment industry had enough amount of risk that can injured the musculoskeletal system of the workers. This research enriches the  body  of  ergonomics  knowledge  in Indonesia  because  it  is  the  first  research  in  Indonesia that  applied  virtual environment approach to ergonomics analysis in industry.  Keywords: ergonomics, garment industry, posture evaluation index, virtual environmen

    What Drives Individuals to Dispose of Waste Mobile Phones? A Case Study in Indonesia

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    While end-of-life mobile phones make up a growing fraction of the total volume of waste electrical and electronic equipment (WEEE) generated worldwide, their collection rate remains low. In order to address this problem, it is necessary to understand individual consumers’ disposal behaviors, especially in the context of developing countries. Accordingly, the aim of this study is to assess the determinants of disposal behaviors regarding waste mobile phones in a country lacking well-established systems. This study conceptualizes a model based on the theory of planned behavior and proposes five types of disposal behaviors: keeping, reselling, donating, recycling, and discarding. Models were tested using a survey administered to residents of Jakarta, Indonesia. Through use of structural equation modeling, this study shows that improving environmental awareness can stimulate subsequent responsible disposal behaviors. It also reveals that throwing waste mobile phones into mixed bins is common practice in Indonesia

    Model Pengaruh Knowledge Management terhadap Kinerja Logistics Service Provider

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    Penelitian ini bertujuan untuk membuat model dan menguji faktor-faktor penting dalam implementasi Knowledge Management(KM) di perusahaan-perusahaan Logistics Service Provider(LSP) di Indonesia dan pengaruhnya terhadap kinerja LSP itu sendiri. Faktor-faktor penting yang menunjang implementasi KM untuk mencapai kinerja LSP yang diharapkan adalah budaya, struktur organisasi, strategi dan kepemimpinan, sumber daya manusia dan teknologi informasi. Kinerja LSP diukur berdasarkan pendekatan SCOR (Supply Chain Operation Reference). Validasi model penelitian dilakukan melalui wawancara semi terstruktur dengan ahli, sedangkan pelaksanaan survei dilakukan dengan menyebarkan kuesioner terhadap 63 perusahaan LSP di Indonesia yang menerapkan KM. Structural Equation Model(SEM) menggunakan Partial Least Square(PLS) digunakan dalam melakukan pengolahan dan analisis data. Hasil penelitian dihipotesiskan dapat menunjukkan bahwa faktor-faktor penting implementasi KM berpengaruh terhadap keberhasilan implementasi KM serta memberikan pengaruh terhadap kinerja LSP. Hasil penelitian ini ini memberikan bukti empiris untuk pentingnya implementasi KM di LSP di Indonesia. Temuan penelitian ini memberikan dasar untuk fokus pada faktor-faktor penting implementasi KM dalam menentukan strategi yang tepat untuk menunjang kinerja LSP yang lebih baik

    Knowledge management in multi-generation workforce: investigation on critical success factor and strategy

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    This paper investigates critical success factors and strategy of knowledge management within organization that made of multi generation workforce. It is widely understood that tensions and conflicts are inevitable if employees from every generational cohort fail to understand and accept the unique characteristics of each group. As the race to gain competitive advantage between businesses growing intensely from time to time, there is a need emerging for a strong guidance in developing a correct knowledge management strategy in respect to multi-generation work force phenomenon. By incorporating knowledge management critical success factor and strategy and also generational differences obtained from literature review, we design models that can be used to choose appropriate knowledge management strategy in a multi generational workforce organization. Using these models, which were validated using Structural Equation Modelling (SEM), it is found that the appropriate knowledge management strategy for multi generation work force organization is external personalization

    Knowledge management in multi-generation workforce: investigation on critical success factor and strategy

    No full text
    This paper investigates critical success factors and strategy of knowledge management within organization that made of multi generation workforce. It is widely understood that tensions and conflicts are inevitable if employees from every generational cohort fail to understand and accept the unique characteristics of each group. As the race to gain competitive advantage between businesses growing intensely from time to time, there is a need emerging for a strong guidance in developing a correct knowledge management strategy in respect to multi-generation work force phenomenon. By incorporating knowledge management critical success factor and strategy and also generational differences obtained from literature review, we design models that can be used to choose appropriate knowledge management strategy in a multi generational workforce organization. Using these models, which were validated using Structural Equation Modelling (SEM), it is found that the appropriate knowledge management strategy for multi generation work force organization is external personalization
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